

Personally, when I did some rather decently well set-up and controlled Denuvo benchmarking with FF15, I couldn't see any statistically significant run-time performance difference - but absolutely a notable increase in loading times. While it has been proven time and time again that Denuvo does cripple performance heavily in some titles, that has not stopped major publishers from implementing it in their titles.
DENUVO PERFORMANCE SOFTWARE
On the other hand, owners of high-end CPUs will not see any performance. The cause, as reported, was due to Denuvo, the always-controversial digital rights management (DRM) software that is found in many big AAA titles.
DENUVO PERFORMANCE DRIVERS
How many repetitions, and in what order? How are external factors controlled for?ĭo the people doing the benchmarking know that Windows caches all filesystem accesses, which means that depending on the amount of RAM in your system the second time you load anything (without too much memory usage in between) will always be significantly faster than the first? Do they know about how graphics drivers cache shader compilation artifacts, and how that will affect maximum frametime spikes in particular? Do they either wipe the shader caches before each evaluation, or make sure that everything is fully cached for each? Assassin’s Creed: Origins Denuvo vs Denuvo-free benchmarks Significantly less stuttering, faster loading. The stories are true - the pirate version of Resident Evil Village improves performance UPDATE: Capcom tells us to expect a patch to address the issue. I always wonder what level of rigor analysis like this is performed with (especially when presented in a Youtube video - you can call me biased).
